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VectorEditor

I was experiementing with using another framework for Vector editing. So I used the relatively new Raphael framework. I wanted to use dojo.gfx, but I still don’t know how to use it without the dojo...

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Vector Editor Google Code Project Page

http://jsvectoreditor.googlecode.com/ There’s the project page! If you want to try it out, the link is below. It’s only been tested on Firefox 3.0 so far, and please comment if there are any issues....

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VectorEditor Updates: lines, rotation, more

During the last two days I worked a bit on my cross platform, Raphael based vector graphics editor. It now supports Firefox, Opera, Chrome, probably Safari and magically, something called IE. Yes, it...

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RSVGShim: A new SVG Shim that renders to SVG and VML using Raphael

For like an hour (so, not a really long time, and nothing near SVGWeb) or so, I was working on a new SVG shim similar to SVGWeb except that it renders to VML and SVG through Raphael rather than Flash...

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Basic Shape Resizing in VectorEditor

I made a new minor update to vectoreditor which allows things to be resized, it’s not perfect, but works mostly.

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The future of the Ajax Animator

Eventually, what will happen is a pluggable editor system and swapping between the new Mini UI and the old standard UI. The pluggable editor system will enable switching between the existing...

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gravity

Here’s my foray into the flash-esque html5 game arena. It’s a simple game built initially in <canvas> but later scrapped for Raphael because I guess it’s something more suitable for svg than...

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stick figure animator

One thing the ajax animator’s pretty bad at is stick figures. Sure it’s not impossible, but it can’t really compare with the ol-fashioned frame-by-frame joint-manipulation likeness of Pivot. It’s...

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